#ifndef __C_CONFIG_READER_H_INCLUDED__
#define __C_CONFIG_READER_H_INCLUDED__
#include "IConfigReader.h"
#include "IDeviceManager.h"
namespace game
{
	namespace io
	{
		class CConfigReader: public IConfigReader
		{
		public:
			//! Default constructor
			CConfigReader(IDeviceManager* deviceManager);

			//! Destructor
			virtual ~CConfigReader();

			virtual void readConfig(const c8* file);
		
		private:
			CConfigReader();
			IDeviceManager* DeviceManager;
		};
	}

}

#endif